The Team


Dennis McCorry avatar

Dennis McCorry

Game Designer, Artist

With a background in illustration Denny got into game design as a hobby back in college. After a few years of game jams and hanging out with Roc Game Dev he formed Possum House Games. Releasing his first game The Sword and the Slime in Oct of 2019. Soon after he was accepted into the RIT MAGIC Community Incubator program for his next project Shot in the Dark. As the resident pixel artist at Possum House, Denny is a hybrid developer who is as much a game designer as he is an artist. Seamlessly blending to two skill sets together.

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Lesther Reynoso avatar

Lesther Reynoso

Game Developer, Programmer

After graduating with a degree in Computer Science and Computer engineering, Lesther took up game development as a hobby. He brings his years of experience as a Software Engineer to the team as the resident game programmer as well as performing the software project management duties.

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Regular Collaborators


Nicholas 'Basch' Basch avatar

Nicholas 'Basch' Basch

Music and Audio Contractor

Basch is a classically trained musician who graduated with a degree in Audio Engineering in 2014. He has had a lifelong passion for Video Games and Video Game Music, with a childhood dream of being on the ending credits of a game. This passion for games has led him to be a part of the Roc Game Dev Team, the lead for music and audio with Possum House Games, and also an independent game developer.

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Nick 'slowpoke' Heigl avatar

Nick 'slowpoke' Heigl

Video Editor

With his skills in video creation, Nick helps make trailers and GIFs for Possum House! He also helps out with tabling at conventions and events along with general promotion activities.

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