Possum House is an indie development studio that focuses on small titles with experimental and fresh mechanics. With each game we try to introduce something novel and unique that players haven’t seen before. We want to be a sustainable and experimental team that puts the medium first, allowing us to develop unique titles. Less is more is our approach. Aesthetics > graphics. Simple mechanics arranged in original ways.
Incorporating his love for game design and his background in software engineer, Kennedy is exploring game development as his way of visual expression in an interactive story telling. He is drawn to the Sci-fi design aesthetics and also large environment simulations.