What was originally intended as a quick concept project between two
friends gradually grew and spread and festered, eventually taking
over my life and the lives of those around me.
For those who don’t already know The Sword and the Slime is a non
traditional puzzle platformer where the player, using only the
mouse, controls a magical flying sword on a quest through deep
dungeons and enchanted forests.
We have been working on this project in our free time for the past
three years and a lot has changed in that time. There used to be an
evil wizard in the game? Voice acting was almost a thing at one
point. There weren’t even any slimes in the game when we got
started…
You may have seen us at a few events in the Rochester area–we even
made it up to Toronto for TCAF last year (fingers crossed for this
year), however we’ve otherwise kept a fairly low profile. But
through all of that we have refined the game and are ready to start
sharing more of our progress with the world.
Stay tuned!
Who we are
Possum House is an indie development studio that focuses on
small titles with experimental and fresh mechanics. With each
game we try to introduce something novel and unique that players
haven’t seen before. We want to be a sustainable and
experimental team that puts the medium first, allowing us to
develop unique titles. Less is more is our approach. Aesthetics
> graphics. Simple mechanics arranged in original ways.